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It provides a pipeline for acquiring, caching, transforming, modifying, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Maya Software or mental ray. Both KRAKATOA MX and KRAKATOA MY include the ability to generate millions of particles using a particle partitioning method which overcomes memory and system limitations of the host 3D application.
It provides its own low-level node-based interface for performing mathematical operations, particle and mesh queries and a lot more. Thinkbox Krakatoa MX v2. Faster, more controllable depth of field and motion blur In both editions, the update extends the options available when rendering with depth of field or motion blur. Các nguồn ánh sáng chính của Maya Điểm, Điểm, Hướng được hỗ trợ.
KRAKATOA is CPU-based, highly optimized for 64 bit computing, heavily multi-threaded, and can be used successfully on most hardware running Windows, Linux or OSX operating systems including laptops and render nodes without dedicated high-end graphics accelerators. KRAKATOA was specifically designed to process and render millions and even billions of particles and adapts its memory footprint to the requested rendering features.
It provides a pipeline for acquiring, caching, transforming, modifying, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. KRAKATOA offers both Particle and Voxel rendering modes using the same source data.
It supports volumetric and additive particle shading, texturing, high-quality particle self-shadowing and shadow casting from and onto matte objects. Per-particle Scatter, Emission, Absorption and Density data channels, as well as various Light Scattering models allow deep levels of control over the final image.
Motion Blur and Depth Of Field camera effects are naturally supported. The unclamped High Dynamic Range output to OpenEXR files can also include various render passes for image post processing.
KRAKATOA SR and KRAKATOA MY read DTEX maps for shadow casting and mattes, while KRAKATOA MX implements OpenEXR-based Deep Opacity Maps for shadows integration with other renderers.
KRAKATOA integrates with the native particle systems of 3ds Max and Maya, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.
KRAKATOA SR offers a powerful C++ API which can be used to connect the renderer to 3D and 2D applications like SideEffects Houdini, The Foundry's Nuke, Maxon Cinema4D and so on. The KRAKATOA MY integration with Autodesk Maya also relies on this C++ API to ensure deep and seamless integration of the renderer into the host application.
Both KRAKATOA MX and KRAKATOA MY include the ability to generate millions of particles using a particle partitioning method which overcomes memory and system limitations of the host 3D application. It also implements a Particle Repopulation algorithm to turn low-resolution particle sequences into high-volume clouds with arbitrary particle counts. KRAKATOA originally introduced the open, compact and flexible. PRT particle data format which is supported by many 3rd party aplications.
In addition, it also supports NextLimit's RealFlow particle BIN file format and a versatile and easy to use ASCII Comma Separated Values. CSV format which could be used to interact with any application that can read and write text files.
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ThinkBox Krakatoa MX V.2.8.5 3Ds MAX 2015-2019 Full Crack Download CLEAN! - maya krakatoa crack - maya krakatoa crack setup
Autodesk Maya 2017 Full Crack x64 x86 is the industry-standard software when it comes to creating 3D animations. اینجاست که Krakatoa به عنوان یک پلاگین بی رقیب وارد خواهد شد. When the Filter Size is higher than 1, covers respectively more pixels, producing smoother results. Thinkbox Krakatoa MY 2. Krakatoa MY shares the same rendering core with Krakatoa SR Stand-alone Renderer and Krakatoa MX 3ds Max and will produce identical results given the same input data and settings. Do not ask your children to strive for extraordinary lives such striving may seem admirable but it is a way of foolishness.
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Los Angeles, CA February 21, 2013 - Thinkbox Software today announced the release of Krakatoa MY, the high-volume particle renderer for the Autodesk Maya 3D software running on Microsoft Windows and Linux operating systems. Krakatoa is CPU-based, highly optimized, heavily multi-threaded, and can be used successfully on most hardware running Windows or Linux operating systems including laptops and render nodes without dedicated high-end graphics accelerators.
Krakatoa MY shares the same rendering core with Krakatoa SR Stand-alone Renderer and Krakatoa MX 3ds Max and will produce identical results given the same input data and settings. PRT file sequences, RealFlow. BIN file sequences and. With the release of Krakatoa MY, we are thrilled to bring Maya users access to an efficient pipeline for particle effects creation, something they have been requesting for some time.
Thinkbox Software will demonstrate Krakatoa MY at the Autodesk User Group event organized by Autodesk, Gnomon and RFX in Los Angeles, CA on February 28th, 2013. To register and for more information, please visit Krakatoa MY requires its own dedicated workstation license for interactive use inside of Autodesk Maya, but is compatible with the network rendering licenses used by the other Krakatoa implementations Krakatoa SR and Krakatoa MX.
Workstation and render license bundles are available at a reduced price. Please visit or call 1-866-419-0283 to request a 15-day evaluation license, or for more information about Krakatoa MY, including pricing.
About Thinkbox Software Thinkbox Software provides creative solutions for visual artists in entertainment, engineering and design. Developer of high-volume particle renderer Krakatoa and render farm management software Deadline, the team of Thinkbox Software solves difficult production problems with intuitive, well-designed solutions and remarkable support.
As an artist-driven company, we create tools that help artists manage their jobs and empower them to create worlds and imagine new realities. Thinkbox was founded in 2010 by Chris Bond, founder of Frantic Films. Media Contact: Frances Ratliff Raz Public Relations 310-450-1482 frances razpr.